Hisses and spits a jet of deadly poison on the ground, directly hit targets may get knocked down. It may even cancel its incantation to do so. Puts nearby enemies to sleep, usually followed up with a Lion's Meal attack.
Smites the enemy from above with a tongue of lightning. If the lion is the last head alive it will go berserk, charging at random targets until it has sustained enough damage or is knocked down.
#Dnd chimera free
If the victim does not free themselves, they'll be tossed away afterwards. The lion backs away and crouches, then pounces on a sleeping or downed target and proceeds to feast on them. Rolls on the ground if caught on fire or to dislodge enemies. This can be blocked with a shield or magick shield. Any attacking pawn or Arisen is thrown back further. The lion roars and knocks back anyone in the vicinity or climbing on it.
Uses its hind legs to kick anyone standing behind it, may cause Knockdown. The lion will bite anyone standing in front of it. Swipes its target with its paw, may cause Knockdown.
#Dnd chimera series
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen ( the Dragon's Dogma Signature Series Guide, List of Creature Debilitation Resistances, and in-game testing. Ring of Gules, Ring of Azure, Ring of Purpure (each 1%).Detoxicating Powder or Peppermint Seed (23%).The Tainted Mountain Temple during The End at the Beginning.There is a rare Ambush! Chimera that appears on or near Conquest Road en route to the Windbluff Tower.Only during daylight hours (replaced by Ogres at night) Wilted Forest, at the southeast edge, midway between The Abbey and the north entrance to The Ancient Quarry.Verda Woodlands, about midway between Healing Spring and Miner's Toolshed.Hillfigure Knoll (west of), and northwest of Windbluff Tower near the unmarked abandoned campsite that has Hobgoblins by day.Northface Forest, near the rear exit of The Blighted Manse.Deos Hills, west of the northern entrance to The Catacombs ( night only).Cursewood, west of the northward path rising towards Heavenspeak Fort.Barta Crags, on the western path out of Heavenspeak Fort (replaced by a Gorechimera in Post-Game).They do not make a den or any other home for themselves as they are constantly on the prowl in search of new prey.Ĭapcom official description Overview TypeĬan be more or less depending on a few factors such as: Such behavior is not seen in other multi-headed beasts, such as the hydra, and so it appears yet another piece of evidence supporting the theory that the chimera is a man-made monster.Ĭhimeras are highly adaptive and can survive in any habitat, but they are most often observed in mountain shadows and deep in dungeons. On rare occasion, the chimera can be sent into a panic that will cause its respective personalities to fight for control of the body in a confused frenzy. You would be foolish to approach a fallen chimera without caution if this snake is still able to fight. While the mobilization of its massive torso and legs is largely under the command of the lion head, the goat specializes in magickal attacks and the snake head on the chimera’s tail eliminates all blind spots and allows it to defend itself when downed. The three beasts that reside within the creature each possess an independent will and this ability to act autonomously is frighteningly apparent if you come to blows with the chimera. The chimera’s features so distinguish it from the natural world that it is believed by most to be born not of God’s power but of the sorcerer’s arts. A fearsome beast bearing the heads of both a lion and a goat while its tail takes the form of a giant snake.